#1 Re: GTA Modding » Undamageable car CLEO 3 mod » 24-04-2010 16:04

gtasa player wrote:
knightrider1994 wrote:

Nice, but its your 12th mod?
You did easier mods before? Or harder ones and you got that idea later?
Parachute car would be nice, i also would like to do this for my KR mod!

I make CLEO 3 mods almost only for fun use. And the mod what i posted is modified from my third mod:D

And yes, i created harder mods first. (Modding main.scm as example)

Ok good, because something similar was my first script wink

#2 Re: GTA Modding » Undamageable car CLEO 3 mod » 02-04-2010 13:41

Nice, but its your 12th mod?
You did easier mods before? Or harder ones and you got that idea later?
Parachute car would be nice, i also would like to do this for my KR mod!

#3 Re: GTA Modding » lock every car, except two types » 30-01-2010 20:08

Does it have to be in a cleo?
Or can you put it in the main.scm also?
(i tried in cleo first it donr worked and in the main the game crashs)

#4 Re: GTA Modding » lock every car, except two types » 24-01-2010 15:02

[large]thank you!!!!!![/large]

edit: dont works.........

#5 GTA Modding » lock every car, except two types » 21-01-2010 20:35

knightrider1994
Replies: 4

hey, i want that every car is locked, so the player cant get in the cars, except of bfinjection and the roadtrain....

#6 Re: GTA Modding » change car color while driving » 01-01-2010 02:25

thanks, heres a video of all the scripts i made in the last month/the whole year 2009
[youtube]http://www.youtube.com/watch?v=96yG-vP28PQ[/youtube]
another question can i change the texture of anything while the game? i wanted to change the licence plate (its not the standard gta plate,its a special knight plate)

#7 GTA Modding » change car color while driving » 28-12-2009 20:48

knightrider1994
Replies: 3

hi, i need help, i want to change the color of the car whille driving,
but if i press the button that would activate that, the game crashes.....
heres the script:

{$VERSION 3.1.0027}
{$CLEO .cs}

//-------------MAIN---------------
thread 'COLORCHNG'

:COLORCHNG_21
wait 10
if
Player.Defined($PLAYER_CHAR)
else_jump @COLORCHNG_21
if or
Actor.DrivingVehicleType($PLAYER_ACTOR, #ESPERANT)
Actor.DrivingVehicleType($PLAYER_ACTOR, #MANANA)
Actor.DrivingVehicleType($PLAYER_ACTOR, #PEREN)
Actor.DrivingVehicleType($PLAYER_ACTOR, #PREVION)
Actor.DrivingVehicleType($PLAYER_ACTOR, #BFINJECT)
Actor.DrivingVehicleType($PLAYER_ACTOR, #HERMES)
else_jump @COLORCHNG_21

if
0AB0:  key_pressed 67
else_jump @COLORCHNG_22
03C0: 0@ = actor $PLAYER_ACTOR car
0229: set_car 0@ primary_color_to 1 secondary_color_to 1
010D: set_player $PLAYER_ACTOR wanted_level_to 0
jump @COLORCHNG_21
:COLORCHNG_22
if and
0AB0:  key_pressed 67
0AB0:  key_pressed 8
else_jump @COLORCHNG_21
03C0: 0@ = actor $PLAYER_ACTOR car
0229: set_car 0@ primary_color_to 0 secondary_color_to 0
jump @COLORCHNG_21

anybody knows how to do/fix that?

#8 Re: GTA Modding » help, something just works when value 2@ is 30 » 23-12-2009 18:04

thanks, but i made it different, i mean, that what i wnated to do

#9 GTA Modding » help, something just works when value 2@ is 30 » 20-12-2009 21:59

knightrider1994
Replies: 2

hey can you help me?
i want to make something just works when the value 2@ is 30
i tried it like this
[c]if and
0AB0:   key_pressed 16
81F3:   not car 0@ in_air
81F4:   not car 0@ flipped
2@ = 30.0 [/c]
it dont wokrs. sould it work or not?

#10 Re: GTA Modding » Help with a acode » 16-12-2009 14:04

I just fin the code that the wanted level is gone not that the wanted level i sonly gone ehen the cops are not near me...

#11 Re: GTA Modding » San Andreas is crahsing after Loadscreen if i insert my own script » 16-12-2009 14:03

got the code to work, i dont know why it works now, i just took the head of another script...

#12 GTA Modding » Help with a acode » 15-12-2009 14:20

knightrider1994
Replies: 2

Hi, how you surely can think i work on a knight rider mod, that means i help.
So in the new series tha car can transform into another car, but thats not the problem,
i want that the cops dont follow me if i transformed, but just when they dont see me.
So whats the code that is saying that the wynted level is just gone, when teh cops havent seen me transformed...

#13 GTA Modding » San Andreas is crahsing after Loadscreen if i insert my own script » 14-12-2009 20:29

knightrider1994
Replies: 1

Hey guys, how title says, it dont works, i asked on Knight Research froums they also sayed it should work, chillpoint batista/roflcake finished that code (i even could have done this). And even if my script had a mistake, his script not.
So you know whats wrong?

Board footer

Powered by FluxBB