#1 Re: GTA Modding » Put_trailer on_cab » 30-08-2008 19:55

I can't help you with the code itself, because it looks good to me. But if you want, go to gta-action.com and take look at ZAZ's Truck+Trailer in Traffic Script (inside his CLEO Thread), he does what you want to archive. But iirc he takes a random car from traffic, places it for his needs and changes the model. Before attaching he sets visibility to 0.

Take a look inside, thats the way I learn best, maybe it helps you, too.

regards, Threep

#2 Re: GTA Modding » [REQ-HELP] Attach and rotate an object to a vehicle » 19-08-2008 18:59

I hope you have noticing about your Thread on, so you got a mail that I have replied. It is possible, with extra object (as car modding part or standalone part).

best, Threep

#5 GTA Modding » Who knows the Flags of 07E7? » 28-07-2008 17:35

Threepwood
Replies: 3

Hi there,

is there anyone who knows about 07E7 and its flags? I did a websearch and tried F1 in SB, I have read many HowTo's but nothing answeres my question. Is it simply "unknown" yet, or just not really good documented?

I made a racescript for an addon map (with the very help of ZAZ), using scmpath, because there are no paths (and no path script or program did work). The opponents drive less careful  with 3 0 2 and more careful with 2 0 2, but that was just a guess. How does it work? What do the flags really mean?

thx
best, Threep

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