#1 Re: GTA Modding » Sanny Builder / CLEO discussion » 15-06-2012 14:34

hi when i use this cj go forward  , but i dont want he go forward how to fix it ?

//-------------MAIN---------------  lol
thread 'TELEPORTATION' 
wait 0 

:TELEPORTATION_23
wait 0 
if 
   Player.Defined($PLAYER_CHAR)
else_jump @TELEPORTATION_23 
if 
0AB0:   key_pressed 17 
 else_jump @TELEPORTATION_23 
04C4: store_coords_to 1@ 2@ 3@ from_actor $PLAYER_ACTOR with_offset 0.0 0.0 0.0 
Actor.PutAt($PLAYER_ACTOR, 1@, 2@, 3@)
wait 500 
jump @TELEPORTATION_23

#2 GTA Modding » how to store player croods ? » 14-06-2012 14:43

user5487
Replies: 0

how to store player croods with Crtl key and when u press Crtl again put actor at saved croods

i know its work well with store_target_marker_croods but how can store player croods


thanks



// This file was decompiled using sascm.ini published by Seemann (/SASCM.rar) on 13.10.2007

{$VERSION 3.1.0027}
{$CLEO .cs}

//-------------MAIN---------------  
thread 'TELEPORTATION' 
wait 0 

:TELEPORTATION_23
wait 0 
if 
   Player.Defined($PLAYER_CHAR)
else_jump @TELEPORTATION_23 
if 
0AB0:   key_pressed 17 
0AB6: store_actor_coords_to 0@ 1@ 2@ // IF and SET  <=== ? 
else_jump @TELEPORTATION_23 

Actor.PutAt($PLAYER_ACTOR, 0@, 1@, 2@)
wait 500 
jump @TELEPORTATION_23

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