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Hello, I was doing a script for gta san andreas, when I found a bug in the cleo var,
when I go into a new game appears correctly on the marker map, if I start a new game again, the cleo will return var with the value that I put before, and the marker will not appear, the script is as follows:
{$CLEO} 0AB4: 0@ = var 980 if not 0@ == 1 then 2@ = Marker.CreateIconAndSphere(52, 2308.5945, -13.6724, 26.7422) 0AB3: var 980 = 1 end 0A93: end_custom_thread
I hope this bug is fixed.
NOTE: The version of my cleo library is: 4.1.1.30F
Sorry for bad English, I used the google translator
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