#1 Re: GTA Modding » Problem with the proper widescreen fix for III » 05-05-2011 13:36

@Sergey81 - Just tried it this morning - the official v5 works flawlessly with both 1.0 and 1.1.

Any chance fixing the VC map issue ?

2e1dbacb816fce6b0cf174eef72c63dd.jpeg

#2 Re: GTA Modding » Problem with the proper widescreen fix for III » 04-05-2011 23:43

Sergey81 wrote:

UPD. I change resolution addresses, try this http://www.sendspace.com/file/sut8wf
on v1.0 exe(only).

Works, with the 1.0, GJ! The 1.1 is now flattened horizontaly rather than veartycaly, strange. I guess this is as good as it gets ?

#3 Re: GTA Modding » Problem with the proper widescreen fix for III » 04-05-2011 22:38

@Sergey81 - I See, my monitor is pretty standart 16:9, 1080p native, so it must be the game somehow. The beta fix however works just fine for me so thank you again.

One last thing - i wonder what is the VC v2> v3 changelog ? because I see no difference between them ?

#4 Re: GTA Modding » Problem with the proper widescreen fix for III » 04-05-2011 21:46

Sergey81 wrote:

Same problem with this one. Though not as flattened as v2 but still unplayable.

#5 Re: GTA Modding » Problem with the proper widescreen fix for III » 04-05-2011 20:58

@Sergey81Just tested both fixes.

Unfortunately the III fix v3.0 official does the same thing the v2.0 official did -flattening the picture. The test file you provided earlier ( http://www.sendspace.com/file/koq6j6 ) works best for me.

The VC fix works fine from what I saw. The v3 CS file is slightly bigger than the v2, but I don't see anything different. The one complaint I have is the misplaced icons on the Map in the menu, but its not a big deal. The v2 fix had the same problem.

0f6e13187916b4edd6aececb6bd22f9d.jpeg

#6 Re: GTA Modding » Problem with the proper widescreen fix for III » 04-05-2011 18:41

Sergey81 wrote:

http://www.sendspace.com/file/koq6j6 - this is other version of script, try it and let me know how it works.

Just tried this and it just works! Great job Sergey81. Tried it with both the 1.0 and 1.1 that I have, no more flattening issue and the aiming is fine. The HUD is  a little stretched but I can live with that. Here is a pic:

ed376ad8c907bbda454c72d00ca9c86c.jpeg

As for the values, I'm not that into coding so if you link me to Cheat engine and tell me what to do next I'll be happy to post results.

#7 GTA Modding » Problem with the proper widescreen fix for III » 04-05-2011 17:06

foe_hammer
Replies: 13

Greetings. I've downloaded the fix yesterday for VC and III. Finally VC Runs on 1080p without aiming issues - outstanding job !

When I try the fix for III though, something strange happens. The game runs, but somehow flattened, like there is too much FOV. Fixing manually the file "20widescreenfix" between 20 and 1 barely does something. So i guess its a code issue ?

I'm using the CLEO 1.0.1.6v on clean installation of III  -no other modifications installed whatsoever. Tried with the 1.0 and 1.1 exes and the problem is still present.

Screenshots:

23095bc1036484cc4b58f983f8453a27.jpeg65bd2e39e39a60b28323233904303fb7.jpeg89b0a40d95caf6cd2bd0f20a71ddf0b7.jpeg

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