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Немного переделанный скрипт Seemann`a.
create_thread @SCRIPT end_thread :SCRIPT thread "SCRIPT" while true wait 100 if Actor.Driving($RANDOM_ACTOR) then 03C0: 0@ = actor $RANDOM_ACTOR car 09C0: $rand_car = get_random_car_in_area $xs1 $ys1 $xs2 $ys2 1.0 with_actors -1 09C0: $rand_car2 = get_random_car_in_area $xs1 $ys1 $xs2 $ys2 1.0 with_actors -1 051D: cars $rand_car and $rand_car2 collided 080E: store_car $rand_car present_ped_event_to 2@ if 0154: car $rand_car in_zone 'SAN_AND' then Actor.Stopped($RANDOM_ACTOR, 2) end end end end_thread
сам не проверял, но явно глючной. Как можно испр.?
Pages: 1