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After a long time of playing GTA: San Andreas and finishing it 100% for like 3 to 4 times, I decided to transform the game to something simpler so it can be just a game to play and waste my hours with without worries like CJ's hunger and stuff like that.
I'm currently using Alexander's awesome GTA IV mod and I'm happy with it, but unfortunately the ammo HUD is a bit of an annoyance because I've made the ammo to be infinite, making them pointless (as well as). I've hid them before in the original HUD via CLEO script but unfortunately the script doesn't work for this HUD mod.
I ain't sure if talking about memory hacking is allowed here. I only wish to know the memory addresses for the ammo digits so I can just simply hide them via a CLEO script, then place a clock by my own (via CLEO also) in the same coordinates in the HUD.
Last edited by angeloelibz24 (15-10-2011 18:20)
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