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Sanny Builder Help: GTA Limits
for SA
external threads 82
I assume it means installed extern scripts, am I right?
cleo scripts dont belong to that?
external thread attachments 70
what does it mean ?
Mission Cleanup List 75
what does it mean ?
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external threads 82
I assume it means installed extern scripts, am I right?
82 is the maximum number of defined scripts at the top of the main.scm under section DEFINE EXTERNAL_SCRIPTS ....
no, cleo scripts are not limited by this.
external thread attachments 70
what does it mean ?
it's the maximum number of scripts that could work at one time.
Mission Cleanup List 75
what does it mean ?
it's the capacity of the list the hold handles of the objects, actors, car etc created during a mission. When the mission is done this list is cleared after 00D8 and everything in it is destroyed.
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Mission Cleanup List 75
what does it mean ?it's the capacity of the list the hold handles of the objects, actors, car etc created during a mission. When the mission is done this list is cleared after 00D8 and everything in it is destroyed.
damn, so a mission is allways limited to 75 item creations
1.does it include loaded animations?
2.what is the effect if the mission hit this limit?
3.what does 00D8 do exactly? I noticed that it never destroyed created items (markers, pickups exist furthermore if I dont do it myself), but it release the weather, restores traffic and similar envirement settings, restores camera and fades back if screen is black
4.would this be valid?
I use 00D8 to clear the list, when 70 items has been created, to create additional stuff while running mission (the 70 items should be used furthermore)
5.such a list exist only for missions?
simple threads seems to have less capacity
are there any declaration about the capacity of threads?
Last edited by ZAZ (15-07-2009 10:17)
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