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is it possible to take the weapon player used as a variable?
im working in a custom, PSO-1 sniper scope mod, unlike the original GTASA sniper scope, which is 4-side symetry, this mod will create texture that fills the original scope everytime the player aims using sniper.
thats why i need to know how to have this variable. else the scope will shows up everytime i press right mouse button... (which is very annoying...)
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0470: 1@ = actor $PLAYER_ACTOR current_weapon
Try this.
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