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I'm trying to achieve the same kind of "explosion of light" like in Ryosuke's Nuke mod (see here: http://www.youtube.com/watch?v=5oqvQfi70jM @ 0:41) for a certain mod I'm working on. I tried using two opcodes to do this. I managed to have the flashing effect, but not the light explosion. It should be the same code used by Ryosuke in his mod. Am I missing somethin'? Or should I use a different opcode?
09E5: create_flash_light_at 0@ 1@ 7@ RGB_mask 16383 16383 16383 radius 500.0 // This code worked 04D5: create_corona_at 0@ 1@ 7@ radius 25.0 type 1 flare 2 RGB 4095 // This should give me the light explosion effect, shouldn't it?
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Here (large post with many images). A full documentation of all the particles in San Andreas. There is an exploding light particle contained in there.
Another particle post for a different opcode exists. These ones are mainly light/shadow effects and may probably be useless to you. Still, it can be useful for next time.
And for coronas, see here. Remember you can change the RGB, so those red particles could be changed white to look like a flash of light.
Those topics all contain screenshots of the particle in-game (some animated) as well as the id/name used to play them.
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