#1 30-03-2010 14:32

gtasa player
Registered: 30-03-2010
Posts: 5

Undamageable car CLEO 3 mod

Hello! This is my CLEO 3 mod that makes the car that you are driving undamageable, even if it is upside down:D:D In fact, the car will be all proof.

The CLEO 3 code:

[q]// This file was decompiled using sascm.ini published by Seemann (http://sannybuilder.com/files/SASCM.rar) on 13.10.2007

{$VERSION 3.1.0027}
{$CLEO .cs}

//-------------MAIN---------------
03A4: name_thread 'ENGINE'

:ENGINE_11
0001: wait 0 ms
00D6: if
0256:   player $PLAYER_CHAR defined
004D: jump_if_false @ENGINE_11
00D6: if
8118:   not actor $PLAYER_ACTOR dead
004D: jump_if_false @ENGINE_11
00D6: if
00DF:   actor $PLAYER_ACTOR driving
004D: jump_if_false @ENGINE_11
03C0: 0@ = actor $PLAYER_ACTOR car
0002: jump @ENGINE_78

:ENGINE_78
0001: wait 0 ms
02AC: set_car 0@ immunities BP 1 FP 1 EP 1 CP 1 MP 1
03F5: set_car 0@ apply_damage_rules 0 
0002: jump @ENGINE_11[/q]


Please comment:^

Offline

#2 31-03-2010 17:25

Sw[ee]t
From: Нижний Новгород
Registered: 16-02-2009
Posts: 686
Website

Re: Undamageable car CLEO 3 mod

Nice! Is it your first work?

Offline

#3 01-04-2010 11:32

gtasa player
Registered: 30-03-2010
Posts: 5

Re: Undamageable car CLEO 3 mod

No. its my 12 cleo mod

Offline

#4 01-04-2010 12:19

PIT
Registered: 08-09-2008
Posts: 224

Re: Undamageable car CLEO 3 mod

gtasa player wrote:

No. its my 12 cleo mod

you would do something harder and more interesting, but these cheats ... wink


100 постов - 27 августа;

Offline

#5 01-04-2010 12:22

Sw[ee]t
From: Нижний Новгород
Registered: 16-02-2009
Posts: 686
Website

Re: Undamageable car CLEO 3 mod

I will give an idea: Parachute car.
grin

Offline

#6 01-04-2010 12:28

gtasa player
Registered: 30-03-2010
Posts: 5

Re: Undamageable car CLEO 3 mod

Sw[ee]t, did you mean that player can drive car (for example) down of the cliff, and the car can launch parachute like the player, and float to ground? I try that, but i don't know if that script can be created:D

Offline

#7 02-04-2010 12:45

Sw[ee]t
From: Нижний Новгород
Registered: 16-02-2009
Posts: 686
Website

Re: Undamageable car CLEO 3 mod

gtasa player wrote:

Sw[ee]t, did you mean that player can drive car (for example) down of the cliff, and the car can launch parachute like the player, and float to ground? I try that, but i don't know if that script can be created:D

It is. And also, when car falls from the sky (or the cliff, as you said). It will be some realistic.

Offline

#8 02-04-2010 13:41

knightrider1994
Registered: 14-12-2009
Posts: 13

Re: Undamageable car CLEO 3 mod

Nice, but its your 12th mod?
You did easier mods before? Or harder ones and you got that idea later?
Parachute car would be nice, i also would like to do this for my KR mod!

Offline

#9 07-04-2010 08:57

gtasa player
Registered: 30-03-2010
Posts: 5

Re: Undamageable car CLEO 3 mod

knightrider1994 wrote:

Nice, but its your 12th mod?
You did easier mods before? Or harder ones and you got that idea later?
Parachute car would be nice, i also would like to do this for my KR mod!

I make CLEO 3 mods almost only for fun use. And the mod what i posted is modified from my third mod:D

And yes, i created harder mods first. (Modding main.scm as example)

Offline

#10 24-04-2010 16:04

knightrider1994
Registered: 14-12-2009
Posts: 13

Re: Undamageable car CLEO 3 mod

gtasa player wrote:
knightrider1994 wrote:

Nice, but its your 12th mod?
You did easier mods before? Or harder ones and you got that idea later?
Parachute car would be nice, i also would like to do this for my KR mod!

I make CLEO 3 mods almost only for fun use. And the mod what i posted is modified from my third mod:D

And yes, i created harder mods first. (Modding main.scm as example)

Ok good, because something similar was my first script wink

Offline

Board footer

Powered by FluxBB