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[large]I have a bunch of CLEO mods and was wondering how and what I could edit to change what keys activate them.
So what in the code defines the keys for the mods?[/large]
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Depends. It could be opcode 0AB0, or 00E1, or various techniques to make a cheat code (pressing a set of keys), like, for example, this one.
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well i mean like specifically for this mod...
it's zeti's Advanced Car Controls and I would like to change the code so that instead of "P" & "L" to turn on/off the engine, I want to use "Page Up" & "Page Down"
Also I would like "L" to control the lights
Where in his code can I change that and what do I change it to?
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Decompile this script using Sanny Builder, find the lines similar to
0AB0: key_pressed 100
and change the number (100 - key code) to an appropriate one (according to this list of key codes).
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