#1 11-08-2009 00:21

Devan_LT
Registered: 29-08-2007
Posts: 21

Disabling thread saving

I have a little suggestion, but I don't know if it would be possible to make an opcode like that. Anyway, this is what I need: disable thread saving. An opcode that would disable effect made by 0A95. Why do I need this? Let's say my script creates an actor and if I save the game while he exists, he will stay in the game and will be unaffected by the same script when the savegame is loaded. If I enable thread saving, then it will be OK, the script will continue actions done on the actor. But when thread saving is enabled, the script is stuck to the save file forever and users can't take out the mod. It would be nice if it was possible to disable thread saving when it's safe.

Edit: I forgot that CLEO threads are saved into separate file, but I'd still want to make the mod able to be uninstalled just by taking out the script from CLEO folder.

Last edited by Devan_LT (21-08-2009 13:25)

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