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I was wondering what particular program anyone would recommend for decompiling the gta_sa.exe - and a free one at that
And also, how are .cleo plugins made? I'm assuming it's just like an .asi or .dll file, but are there any specific things to make sure of when writing it for CLEO?
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So what I've managed to figure is that .cleo is just like an .asi file, written in any language (C/C++ etc.) that writes to the game memory once loaded. I guess there are no CLEO-specific things in the code. CLEO just acts as an .asi loader for .cleo files.
Still, about decompiling gta_sa.exe... Any tips on programs?
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Still, about decompiling gta_sa.exe... Any tips on programs?
You can download database of gta_sa.exe here: http://public.sannybuilder.com/gtasa_exe_idb/ You should use program IDA 5.2 for open this file
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