#1 01-06-2010 10:03

angeloelibz24
Registered: 18-06-2009
Posts: 22

[CLEO] Getting the player's model ID

Is it possible to get the player's model ID in CLEO? I'm currently making (another but different) shape-shifting mod. I tried all of the following codes, but none of them worked.

if
  02F2: actor $PLAYER_ACTOR model == #LAPD1
else_jump @BLAH

//========================================//

0665: get_actor $PLAYER_ACTOR model_to 1@
if
  1@ == 280  
else_jump @BLAH

//========================================//

if
  Actor.Model($PLAYER_ACTOR) == #LAPD1
else_jump @BLAH

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