#101 13-02-2011 19:31

Krisz
Registered: 12-02-2011
Posts: 7

Re: CLEO 4. Questions and bug reports.

I tryed this 4 time ,don't work...it's a problem with cleo.asi sad

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#102 17-02-2011 18:21

Krisz
Registered: 12-02-2011
Posts: 7

Re: CLEO 4. Questions and bug reports.

Please help sad

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#103 17-02-2011 18:33

Letrune
Registered: 31-01-2011
Posts: 8

Re: CLEO 4. Questions and bug reports.

Are you using the american version 1.0...? That works finely, I guess...

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#104 19-02-2011 10:44

Krisz
Registered: 12-02-2011
Posts: 7

Re: CLEO 4. Questions and bug reports.

Yes,use the american 1.0 but the cleo 4 don't work,cleo 3 work very fine and good smile

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#105 19-02-2011 15:05

Mugwump960
Registered: 19-02-2011
Posts: 3

Re: CLEO 4. Questions and bug reports.

Help! I've got d3d9.dll and gxthook.cleo AND bassenc.dll 2.4.7 but my game still crashes on startup. WHY??

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#106 19-02-2011 15:08

Mugwump960
Registered: 19-02-2011
Posts: 3

Re: CLEO 4. Questions and bug reports.

hmm, guess I'll have a crack at CLEO 3 too

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#107 19-02-2011 15:12

Mugwump960
Registered: 19-02-2011
Posts: 3

Re: CLEO 4. Questions and bug reports.

nope that didn't work either :'-(

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#108 19-02-2011 21:01

uokka
Registered: 16-12-2009
Posts: 2

Re: CLEO 4. Questions and bug reports.

Hi!
@Alien, I just wont to give u some info. So I will be able to use the next Cleo 4 release (if there will be one).

Yes, Im greedy. But I've got the same problem as Krisz.. and some others. so im not satisfied...

[q]Asi loader error
Error loading plugin CLEO.asi[/q]

bummer...

Alien wrote:

So you have corrupted cleo.asi. Redownload it and reinstall. Should help...

I dont really think so.
I've redownloaded "CLEO 4 Library (v4.1.1.30)" several times too.
At different dates within 2 or 3 months (or something). last time today.
But I will try to redownload it again on other computers. maybe my iNet connection is too crappy.

I've tryed it on both, modded and clean GTA:SA v1.0 English.
Automatic installation (Installer) and Manual installation (extracted with 7zip).
With and without Win2k Compatibility-Mode (helped me to use gta_sa_compact.exe).
gta_sa.exe v 1.0 US HDLM (14.383.616 Bytes)
gta_sa_compact.exe

Its still not working for me..

My system (yeah, pretty old..)
- WinXP Pro SP3 (German)
- ASUS A7V8X-X
- AMD AthlonXP 2600+ (~1.9 GHz)
- 1GB RAM (333MHz)
- ATI Radeon 9550 (128 MB)
- SoundMAX Digital Audio (Internal)

By the way, Cleo 4.1.1.26 works for me.
And I need it for plugins that are using mp3's. Cleo 3 always crashes GTA on my system when
trying to play mp3's (yes, i already know: buggy audio/soundcard support or something like that).
However, i hope this helps (me/us).

@Anybody having the same problem, check if something matches your setup or specs, please.
If so, reply. This error might just be OS language related or some other tiny bullshlt... i hope.

Regards!

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#109 20-02-2011 08:29

Alien
Registered: 12-10-2008
Posts: 564

Re: CLEO 4. Questions and bug reports.

So you have corrupted cleo.asi. Redownload it and reinstall. Should help...

I dont really think so.
I've redownloaded "CLEO 4 Library (v4.1.1.30)" several times too.
At different dates within 2 or 3 months (or something). last time today.
But I will try to redownload it again on other computers. maybe my iNet connection is too crappy.

OK, my diagnosis wrong. Even if the downloaded file has been corrupted, at unpacking checksum spent  - it would fail. Try this build:
[You must login to view hidden text.]

Last edited by Alien (20-02-2011 08:30)

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#110 20-02-2011 18:58

Krisz
Registered: 12-02-2011
Posts: 7

Re: CLEO 4. Questions and bug reports.

Please help to work cleo 4 cry

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#111 23-02-2011 17:57

Letrune
Registered: 31-01-2011
Posts: 8

Re: CLEO 4. Questions and bug reports.

Does CLEO works with GTA United modification?

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#112 23-02-2011 18:38

Krisz
Registered: 12-02-2011
Posts: 7

Re: CLEO 4. Questions and bug reports.

Alien wrote:

So you have corrupted cleo.asi. Redownload it and reinstall. Should help...

I dont really think so.
I've redownloaded "CLEO 4 Library (v4.1.1.30)" several times too.
At different dates within 2 or 3 months (or something). last time today.
But I will try to redownload it again on other computers. maybe my iNet connection is too crappy.

OK, my diagnosis wrong. Even if the downloaded file has been corrupted, at unpacking checksum spent  - it would fail. Try this build:
[.]

Thank you Alien grin Now cleo 4 it's work  ! smile=)

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#113 03-03-2011 20:34

uokka
Registered: 16-12-2009
Posts: 2

Re: CLEO 4. Questions and bug reports.

Thanks Alien!
"Cleo v4.1.1.30F" works for me too.

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#114 19-03-2011 11:22

fastman92
Registered: 16-02-2011
Posts: 11
Website

Re: CLEO 4. Questions and bug reports.

I found major bug in 0AD1 opcode. Bug might exist in other opcodes, i didn`t test them anyway.

This opcode can`t handle an array. Example here:

{$CLEO}
0662: "0AD1 bug"

:test
wait 0
if
0AB0: key_pressed 48        // 0
else_jump @test
5@ = 6      // index of array
12@ = 777   // variable to read
0AD1: show_formatted_text_highpriority "number: %d" time 2000  6@(5@, 1i)    // should be displayed 12@ value here, but crash
jump @test

6@(5@, 1i) -    6@ + value from 5@  =  12@ to read. But crashes.

Last edited by fastman92 (19-03-2011 11:22)

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#115 20-03-2011 06:18

Alien
Registered: 12-10-2008
Posts: 564

Re: CLEO 4. Questions and bug reports.

Remove space in this notation: 6@(5@, 1i). Otherwise Sanny Builder handle with this as with 2 separate variables: 6@ and 5@ (or may be not, but output file size is 7 bytes lesser).

Last edited by Alien (20-03-2011 06:26)

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#116 20-03-2011 18:56

austie4202
Registered: 20-03-2011
Posts: 1

Re: CLEO 4. Questions and bug reports.

um if anyone can help me i need help i cant get past the installation the document part wtf do i do and help please

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#117 26-03-2011 12:22

fastman92
Registered: 16-02-2011
Posts: 11
Website

Re: CLEO 4. Questions and bug reports.

Thanks Alien, it works.

Now bug with 0ADE opcode and 0AC8: 0@ = allocate_memory_size   opcode
Somehow after reading GXT content of specified entry  to the pointer of allocated variable,  then i do free_allocated_memory, this GXT entry gets damaged.

Example:

{
Don`t forget to create  test.fxt with such a content:
BOATS Boats
}
 
{$CLEO}
0000: "It`s a bug"
 
:TEST
wait 0
00BC: show_text_highpriority GXT 'BOATS' time 1000 flag 1
if
0AB0: key_pressed 48    // 0
jf @TEST
0AC8: 0@ = allocate_memory_size 260
 
0ADE: 0@ = text_by_GXT_entry 'BOATS'
0AD1: show_formatted_text_highpriority "test: %s" time 3000 0@
 
0AC9: free_allocated_memory 0@
wait 3000
jump @TEST

Create  test.fxt with such a content:
BOATS Boats
Run the game with this script.  Boats will be displayed. Well.  Now press 0 and BOATS entry gets damaged.

This problem is related to free_allocated_memory and 0ADE opcode. If i read to  entry to normal memory adress (e.g sample label data in memory), problem doesn`t appear. Strange.

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#118 31-03-2011 03:50

Deji
From: UK
Registered: 09-11-2008
Posts: 189
Website

Re: CLEO 4. Questions and bug reports.

{$CLEO}
0000:
 
:TEST
wait 0
00BC: show_text_highpriority GXT 'BOATS' time 1000 flag 1
0AB0: key_pressed 48    // 0
jf @TEST
0ADE: 0@ = text_by_GXT_entry 'BOATS'
0AD1: show_formatted_text_highpriority "test: %s" time 3000 0@
wait 3000
jump @TEST

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#119 01-04-2011 19:31

fastman92
Registered: 16-02-2011
Posts: 11
Website

Re: CLEO 4. Questions and bug reports.

0AC9: free_allocated_memory 0@

It shouldn`t damage GXT entry, it does. Why freeing allocated memory to which GXT entry was received should damage GXT entry, it is strange.

Last edited by fastman92 (01-04-2011 19:32)

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#120 05-04-2011 15:05

Mohit
Registered: 27-03-2011
Posts: 5

Re: CLEO 4. Questions and bug reports.

can someone plz help me when i install cleo 4 library then a pop up comes saying this file cannot be dont i ignore then it says download 100% but when i put something in cleo 4 then the game crashed plz help

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#121 06-04-2011 22:39

Deji
From: UK
Registered: 09-11-2008
Posts: 189
Website

Re: CLEO 4. Questions and bug reports.

fastman92 wrote:
0AC9: free_allocated_memory 0@

It shouldn`t damage GXT entry, it does. Why freeing allocated memory to which GXT entry was received should damage GXT entry, it is strange.

You don't need allocated memory. Use 0ADE like I showed in the example, on it's own.

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#122 10-04-2011 11:57

Mohit
Registered: 27-03-2011
Posts: 5

Re: CLEO 4. Questions and bug reports.

can someone help me whenever i install Cleo 4 in gta San Andreas at the start the CD plays but it crashes always after the CD plays plz help me

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#123 13-05-2011 02:31

Link2012
Registered: 13-05-2011
Posts: 6

Re: CLEO 4. Questions and bug reports.

Hi.
Hi have a poblem with the following code.

{$CLEO .cs}
thread 'fff'
wait 0
8@ = 5
0AD1: show_formatted_text_highpriority "Number: %d" time 8000 8@
0A93: end_custom_thread

In game:
6vGxq.jpg

Why it?
I'm sure the number should appear, but it no appear...
what's wrong?

Sorry for my bad english...

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#124 13-05-2011 20:30

Link2012
Registered: 13-05-2011
Posts: 6

Re: CLEO 4. Questions and bug reports.

and when I try to use %s

{$CLEO .cs}
thread 'fff'
wait 0
8@v = "5"
0AD1: show_formatted_text_highpriority "Number: %s" time 8000 8@v
0A93: end_custom_thread

The game crashs.

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#125 13-05-2011 22:09

Link2012
Registered: 13-05-2011
Posts: 6

Re: CLEO 4. Questions and bug reports.

Fixed, Thanks

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